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University project · Web & Digital Products · 3D & Motion

A Pirate Journey

A small adventure game in Unity, made by a team of three for a university course. I did the 3D modelling and animation, including Pirate Barry, his parrot and the ghost, plus the graphics and the project video.

Made without generative AI. The design and development were done by people.

Context
Course project, Creative Code Lab 4, FH St. Pölten
Team
Team of three
Year
2023
Tools
Blender, Unity, C#
Pirate Barry in 3D: a round cartoon pirate with a red beard, a hat and a striped shirt.
Barry, modelled, textured and animated in Blender.

My role

This was a team project with two classmates, so the game as a whole is shared work. My part was the 3D modelling and animation, including Barry, the parrot and the ghost, in a stylised cartoon look: base mesh, texturing, rigging and movement animations, until the characters worked inside Unity. I also made the graphics and the project video.

Process

The project video, which I made, goes through it in this order:

  1. 3D modelling
  2. The pirate's walk
  3. The pirate's jump
  4. The ghost
  5. The props
  6. C# and the theory behind it
  7. Gameplay